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Hacker evolution immersion ost9/22/2023 :D To me music is a big part of the gaming experience as well, and I've always thought it accounts for much more of the experience than most people gave it credit for, though that public perception has certainly changed over the past 15 years. Yes, the 80's, back when I'd record NES tracks on cassette tapes to play back later. I'm a huge fan of video game music, and have been since the 80's. That said, these commercial roguelikes also have nowhere near the same soundscape that Cogmind already does, so there's an argument to be made for not bothering with music in this situation. Of course, "most roguelikes" are also non-commercial-nearly all the commercial roguelikes do have their own music. Most roguelikes don't even feature sound, much less music. With the upcoming Alpha 15 being story-complete, this can wait no longer! And my intent all along has been to wait until the main game is complete before tackling the issue of music, to be able to better gauge the full extent of what's needed. For a while the whole music thing was something I was going to start dealing with in mid-2016, but last year Cogmind just kept increasing in scope as it felt like there was enough funding to justify adding more Fun Stuff while still on the route to finishing off the story.
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